Pejcha - Restoration druid
Posted: Mon Mar 08, 2010 4:50 pm
Personal information
Name: David
Age: 26
Location: Brno, Czech Republic
Character information
Name: Pejcha
Race: Tauren
Class: Druid
Armory: http://eu.wowarmory.com/character-sheet ... &cn=Pejcha
Explanation of gear, spec and glyphs:
As my job was to “soften” raiddamage with my hots, I focused mostly on things that helped me to cover as many raidmembers as possible. That means that after the change to GotE, I focused a bit more on haste to get my GCD as close to 1 sec as possible without hurting my other stats.
As Swiftmend and Wild Growth are pretty standard glyphs for AoE healing, I think the only one I should explain is Innervate. As I said, my target was to cover as many players with HoTs as possible, so Rapid Reju wasn’t optimal choice for that task. As other major glyphs are more singletarget oriented, I decided to go for Innervate, so I can help our arcane mages while still getting some mana of it.
Raid experience:
pre-tbc I cleared everything pre-Naxxramas (with exception of Ouro and Viscidus). I also killed first five bosses in Naxxramas 40 (Spider wing + Noth and Instuctor)
TBC I cleared everything with the exception of last 3 bosses in SWP. At that time I was feral tank/dps.
WotLK – all easymodes with exception of 4 bosses in ICC. Also got server first on XT HM (14/6) and server second on Thorim HM (4/6)….also got some more HM and ToGC kills, but they were so late after they were added to game that they are not worth mentioning
Previous guilds
I play since beta, so the list is a bit longer
Stormscale
WWN Felguard – guild of players that got their betakey from worldofwar.net and decided to stay together. Unfortunately, it felt apart after 3 months due to different goals of different players in it.
Ragnaros
Invictus – I was there for more than two years, part of that time as druid/healing officer. I was there from first two molten giants, through Naxxramas till Lady Vashj kill. Unfortunately (at least for me) at that time, the guild got new GM and I was “socialized” without chance to join any raids.
Massacre – felt apart during BT
Avenging Wrath – drop of attendance during SWP caused we couldn’t continue to raid after we reached Eredar Twins. It was changed into social guild and felt apart at the beginning of WotLK
The Inevitable – felt apart at Mimiron
Genjuros
Torment – started really well, fought for server firsts in Ulduar, but lost many good players during summer break and never recovered from it. Disbanded in November.
Defias Brotherhood
A Silent Resolve – players were attending only lootraids. Died few days ago.
Why I want to join and what can I offer?
Well, I don’t like changing guilds, so what I’m looking for is guild that stays together. I want to kill Lich King and experience ICC hardmodes (and reach 9k achievement points ), but most of all I want guild that’ll keep trying even if the bosses are hard and they have to work to kill them.
For that, I offer player that brings his consumables, don’t stand in fires of different colors and still does good healing (atleast I think so) and stays with his guild even if it has some problems. I don’t say I don’t make mistakes, but I learn from them and I don’t do them again.
Playtime:
I can be online every day with exception of Tuesday after 18:00 (on Tuesday I can be online around 20:00)
As forums ate my first post I hope I haven’t forgot something in this one.
Name: David
Age: 26
Location: Brno, Czech Republic
Character information
Name: Pejcha
Race: Tauren
Class: Druid
Armory: http://eu.wowarmory.com/character-sheet ... &cn=Pejcha
Explanation of gear, spec and glyphs:
As my job was to “soften” raiddamage with my hots, I focused mostly on things that helped me to cover as many raidmembers as possible. That means that after the change to GotE, I focused a bit more on haste to get my GCD as close to 1 sec as possible without hurting my other stats.
As Swiftmend and Wild Growth are pretty standard glyphs for AoE healing, I think the only one I should explain is Innervate. As I said, my target was to cover as many players with HoTs as possible, so Rapid Reju wasn’t optimal choice for that task. As other major glyphs are more singletarget oriented, I decided to go for Innervate, so I can help our arcane mages while still getting some mana of it.
Raid experience:
pre-tbc I cleared everything pre-Naxxramas (with exception of Ouro and Viscidus). I also killed first five bosses in Naxxramas 40 (Spider wing + Noth and Instuctor)
TBC I cleared everything with the exception of last 3 bosses in SWP. At that time I was feral tank/dps.
WotLK – all easymodes with exception of 4 bosses in ICC. Also got server first on XT HM (14/6) and server second on Thorim HM (4/6)….also got some more HM and ToGC kills, but they were so late after they were added to game that they are not worth mentioning
Previous guilds
I play since beta, so the list is a bit longer
Stormscale
WWN Felguard – guild of players that got their betakey from worldofwar.net and decided to stay together. Unfortunately, it felt apart after 3 months due to different goals of different players in it.
Ragnaros
Invictus – I was there for more than two years, part of that time as druid/healing officer. I was there from first two molten giants, through Naxxramas till Lady Vashj kill. Unfortunately (at least for me) at that time, the guild got new GM and I was “socialized” without chance to join any raids.
Massacre – felt apart during BT
Avenging Wrath – drop of attendance during SWP caused we couldn’t continue to raid after we reached Eredar Twins. It was changed into social guild and felt apart at the beginning of WotLK
The Inevitable – felt apart at Mimiron
Genjuros
Torment – started really well, fought for server firsts in Ulduar, but lost many good players during summer break and never recovered from it. Disbanded in November.
Defias Brotherhood
A Silent Resolve – players were attending only lootraids. Died few days ago.
Why I want to join and what can I offer?
Well, I don’t like changing guilds, so what I’m looking for is guild that stays together. I want to kill Lich King and experience ICC hardmodes (and reach 9k achievement points ), but most of all I want guild that’ll keep trying even if the bosses are hard and they have to work to kill them.
For that, I offer player that brings his consumables, don’t stand in fires of different colors and still does good healing (atleast I think so) and stays with his guild even if it has some problems. I don’t say I don’t make mistakes, but I learn from them and I don’t do them again.
Playtime:
I can be online every day with exception of Tuesday after 18:00 (on Tuesday I can be online around 20:00)
As forums ate my first post I hope I haven’t forgot something in this one.